Kenneth Jones is a researcher, scholar, author, and educator dedicated to the advancement of learning utilizing AI technologies. As the Assistant DirectorGames-Based Learning at the Endless Games and Learning Lab at Arizona State University, his work focuses on the transformative potential of game-based learning and the integration of artificial intelligence in educational contexts. He currently serves as a Co-PI for the MIRANDA project, an innovative platform exploring the use of Knowledge Graph- Driven, Multimodal AI Framework for real-time learning assessment within digital games. His research aims to create more responsive, intelligent, and engaging educational environments by leveraging cutting-edge AI technologies to better understand and support student growth. An accomplished scholar, Dr. Jones is also a published author of an academic volume focused on the impact and mechanics of video games. Based in Mesa, he collaborates closely with lab leadership and program management to push the boundaries of how digital media and intelligent systems can redefine the future of learning.
Jones, K. P. (2022, July). Video Games Aimed to Enhance and Motivate Academic Learning: Learning Through Fun and Engagement—International Conference on New Directions in Humanities, Rhodes, Greece, 2022.
Jones, K. P. (2022, June). Video Games Aimed to Enhance and Motivate Academic Learning: Learning Through Fun and Engagement—International Conference on Learning in Valencia, Spain,2022.