Mehmet Kosa is a Postdoctoral Scholar at Psychology, Arizona State University. He investigates games and players from the lenses of Social Psychology, Information Systems and Human Computer Interaction disciplines. His research mostly focuses on motivation for gaming, player mindsets, experiences and attitudes, games for education and health, XR games and hybrid / analog tabletop gaming. Some recurring concepts in his work are self-determination, escapism, wellbeing, learning, presence, mindfulness, and play / purchase intentions.
Kosa, M., & Johnson-Glenberg, M. C. (2023). The additive effects of interactivity, immersion, and eudaimonia for stress reduction and mood management: A randomized controlled study on games and virtual reality. Psychology of Popular Media.
Kosa, M., & Uysal, A. (2022). Need frustration in online video games. Behaviour & Information Technology, 41(11), 2415-2426.
Kosa, M., & Uysal, A. (2022). Effects of presence and physical activity on player well-being in augmented reality games: A diary study. International Journal of Human–Computer Interaction, 38(1), 93-101.
Kosa, M., & Uysal, A. (2020). Four pillars of healthy escapism in games: Emotion regulation, mood management, coping, and recovery. Game user experience and player-centered design, 63-76.