Profiles in "Personalized Learning and Educational Games" Expertise Area
- Brian Nelson's research focuses on immersive learning environments, augmented reality, VR, and educational games for STEM.
- Elisabeth R. Gee (formerly Hayes) is a professor in Mary Lou Fulton College for Teaching and Learning Innovation.
- Barab has a joint appointment in the School for the Future of Innovation in Society and Teachers College. He researches, design and publishes extensively on the challenges and opportunities of using games for impact.
- Dr. Craig is the Director of Strategic Initiatives in the ASU Learning Engineering Institute. His work is at the intersection of cognitive science, user science, and education sciences.
- Digital rhetoric, public & activism rhetoric Public & social justice pedagogy, multilingual & multimodal writing Human-AI interactions, AI for care & well-being Multilingual novelist, video gamer, activist
- Senior Director at ASU Interplanetary Initiative, leading space education portfolio. Over a decade of experience building mission-driven organizations at the intersection of technology, education, and community impact.