Elisabeth Gee
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Phone: 480-965-4284
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Mary Lou Fulton Teachers College Farmer 402 TEMPE, AZ 85287-5411
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Mail code: 1811Campus: Tempe
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Elisabeth R. Gee (formerly Hayes) is the Delbert and Jewell Lewis Chair in reading and literacy, professor in Mary Lou Fulton Teachers College, and the MLFTC Associate Dean, Scholarly Advancement. She was a professor at the University of Wisconsin-Madison (1990-2007) where she chaired the English education program (2001-2006), and the graduate program in Continuing and Adult Education (2000-2003) prior to joining the ASU faculty. Professor Gee was on the faculty at Syracuse University (1987-1990) and Rutgers University (1986-87), where she earned her doctorate. She was a founding member of the Games, Learning and Society research collective at UW-Madison.
Professor Gee's research over the last two decades has focused primarily on understanding the literacies associated with creative and productive activities within and around digital and tabletop gaming. As an example, she was co-PI on the National Science Foundation-funded "Play in the Making" project, that used design challenges to engage middle school students in addressing personally and socially significant real-world problems through game making in Maker spaces. Professor Gee was named a 2011 White House Champion of Change for her work on using games and digital media to engage girls in computing. She has authored and edited numerous publications, including the books Children and Families in the Digital Age: Learning Together in a Media Saturated Culture (2018, Routledge, co-edited with L. Takeuchi and E. Wartella), Families at play: Connecting and Learning through Video Games (2018, MIT Press, coauthored with S. Siyahhan), Re-Imagining Multiliteracies: 20 Years After the New London Group (2017, Teachers College Press, co-edited with F. Serafini), Learning in Video Game Affinity Spaces (2012, Peter Lang, co-edited with S. Duncan), and Language and Learning in the Digital Age (2011, Routledge, coauthored with J. Gee).
Professor Gee's work has been supported by the National Science Foundation, the MacArthur Foundation, the National Institutes of Health, and the Annie E. Casey Foundation.
- Ed.D. Adult Education, Rutgers University, NJ 1987
- M.Ed. Adult Education, Rutgers University, NJ 1983
- B.A. English (Summa Cum Laude), Fairleigh Dickinson University, NJ 1981
Guiding Research Questions:
- How can we support families in the creation of home media ecologies that support learning and positive family relationships?
- How can game play and game design be combined with mentoring and social support to promote desired learning outcomes?
- What is the significance of gender and culture in learning across digitally mediated environments?
Current Research Projects:
Dr. Gee is co-PI on the NSF-funded "Play in the Making" project, that aims to develop an empirically-based teaching and learning model for broadening participation of girls, minority, and low-income middle school students in STEM and Making in schools and libraries. Her team is collaborating with middle school teachers and librarians to create and test a series of design challenges that engage middle school students in addressing personally and socially significant real world problems through game making in Maker spaces. Their research objectives include developing a better understanding of the development of design thinking through game design and how mentors can play a role in promoting Making and design thinking.
As PI, Gee is currently in the final year of an NSF funded project that involved the creation and testing of educational games intended to promote middle school age girls' understanding of core computer science concepts. Her team is collecting comparative data on the outcomes of three versions of the games, to gain a better understanding of the role of story in enhancing girls' engagement and learning. They also are using a project as a focal point for re-conceptualizing the process of designing educational games in the context of competing interests and constraints.
An ongoing project is analyzing data and communicating the findings of a study of Mexican-American families that Gee conducted with Dr. Sinem Siyahhan in 2014 as part of a larger collaboration with a network of researchers led by the Joan Cooney Ganz Center, the research arm of Sesame Street and a national leader in research on children’s media use. They gathered data for this study through home visits and structured interviews with 16 families. Dr. Siyahhan and Gee have a wealth of data that they are jointly analyzing and alternating leadership for co-authoring papers. Currently Gee is working on an analysis of the role of siblings in shaping the home learning ecology around digital media.
Gee, E. & Tran, K. (2016). Video game making and modding. Chapter 10 in Guzzetti, B. & Handbook of Research on the Societal Impact of Digital Media (pp. 238- 267). Hershey, PA: IGI Global. DOI: 10.4018/978-1-4666-8310-5.ch010
Gee, E., Siyahhan, S. & Cirell, A. (2016). Video Gaming as digital media, play, and family routine: Implications for understanding video gaming and learning in family contexts. Learning, Media, and Technology. Published online July 19, 2016 http://dx.doi.org/10.1080/17439884.2016.1205600
Gee, E. & Lee, Y. (2016). Age and gender issues in language learning and technology. In Murray, L. & Farr, F. (Eds). Routledge Handbook of Language Learning and Technology. London: Routledge.
- Gee,Elisabeth Ruth*. AISL Pathways: The Role of Story in Games to Teach Computer Science Concepts to Middle School Girls. NSF-EHR-DRL(9/1/2014 - 8/31/2016).
- Gee,Elisabeth Ruth*, Siyahhan,Sinem. Joint Media Engagement Play Literacy and Learning Among Mexican-American Familie (ASUF 30006116). ASU FDN(9/1/2013 - 9/30/2015).
- Scott,Kimberly A*, Scott,Kimberly A*, Brayboy,Bryan, Brayboy,Bryan, Gee,Elisabeth Ruth, Gee,Elisabeth Ruth, Husman,Jenefer, Husman,Jenefer, Panchanathan,Sethuraman. COMPUGIRLS: A Culturally Relevant Technology Program for Girls. NSF-EHR(9/15/2008 - 6/30/2013).
- Gee,Elisabeth Ruth*. TechSavvy Girls. UNIV OF WISCONSIN-MADISON(9/1/2008 - 6/30/2010).
- Birchfield,David A*, Gee,Elisabeth Ruth, Gee,James Paul, Glenberg,Arthur Mitchell, Johnson,Mina Catherine, Kelliher,Aisling G, Kelliher,Aisling G. Gaming SMALLAB: a game-like approach to embodied learning. MACARTHUR FDN(7/1/2008 - 1/31/2011).
Courses
2025 Spring
Course Number | Course Title |
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DCI 799 | Dissertation |
DCI 792 | Research |
DCI 790 | Reading and Conference |
2024 Fall
Course Number | Course Title |
---|---|
DCI 792 | Research |
DCI 790 | Reading and Conference |
DCI 799 | Dissertation |
2024 Summer
Course Number | Course Title |
---|---|
DCI 784 | Internship |
DCI 790 | Reading and Conference |
DCI 792 | Research |
DCI 799 | Dissertation |
2024 Spring
Course Number | Course Title |
---|---|
DCI 799 | Dissertation |
DCI 792 | Research |
DCI 790 | Reading and Conference |
2023 Fall
Course Number | Course Title |
---|---|
DCI 792 | Research |
DCI 790 | Reading and Conference |
DCI 799 | Dissertation |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
TEL 799 | Dissertation |
2023 Summer
Course Number | Course Title |
---|---|
DCI 784 | Internship |
DCI 790 | Reading and Conference |
DCI 792 | Research |
DCI 799 | Dissertation |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
TEL 799 | Dissertation |
2023 Spring
Course Number | Course Title |
---|---|
DCI 799 | Dissertation |
DCI 792 | Research |
DCI 790 | Reading and Conference |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
TEL 799 | Dissertation |
2022 Fall
Course Number | Course Title |
---|---|
DCI 792 | Research |
DCI 790 | Reading and Conference |
DCI 799 | Dissertation |
TEL 792 | Research |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
2022 Summer
Course Number | Course Title |
---|---|
DCI 784 | Internship |
DCI 790 | Reading and Conference |
DCI 792 | Research |
DCI 799 | Dissertation |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
2022 Spring
Course Number | Course Title |
---|---|
DCI 799 | Dissertation |
DCI 790 | Reading and Conference |
TEL 792 | Research |
TEL 799 | Dissertation |
2021 Fall
Course Number | Course Title |
---|---|
DCI 792 | Research |
DCI 790 | Reading and Conference |
DCI 799 | Dissertation |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 799 | Dissertation |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
2021 Summer
Course Number | Course Title |
---|---|
DCI 784 | Internship |
DCI 790 | Reading and Conference |
DCI 792 | Research |
DCI 799 | Dissertation |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
2021 Spring
Course Number | Course Title |
---|---|
DCI 799 | Dissertation |
DCI 792 | Research |
DCI 784 | Internship |
DCI 790 | Reading and Conference |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 799 | Dissertation |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
2020 Fall
Course Number | Course Title |
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DCI 792 | Research |
DCI 790 | Reading and Conference |
DCI 799 | Dissertation |
EDT 799 | Dissertation |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 792 | Research |
TEL 710 | Innov Disseminating Res |
TEL 710 | Innov Disseminating Res |
2020 Summer
Course Number | Course Title |
---|---|
DCI 784 | Internship |
DCI 790 | Reading and Conference |
DCI 792 | Research |
DCI 799 | Dissertation |
TEL 791 | Seminar |
TEL 791 | Seminar |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
2020 Spring
Course Number | Course Title |
---|---|
DCI 799 | Dissertation |
DCI 792 | Research |
DCI 784 | Internship |
EDT 792 | Research |
DCI 790 | Reading and Conference |
TEL 702 | Dynamic Contexts of Education |
TEL 792 | Research |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 780 | Practicum |
TEL 791 | Seminar |
TEL 791 | Seminar |
TEL 780 | Practicum |
TEL 780 | Practicum |
2019 Fall
Course Number | Course Title |
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DCI 792 | Research |
DCI 790 | Reading and Conference |
DCI 799 | Dissertation |
EDT 799 | Dissertation |
TEL 799 | Dissertation |
- Hayes, E. et al. Understanding language and learning in game-based online affinity spaces through worked examples. 6th Annual Games, Learning & Society Conference (Jun 2010).
- Hayes, E. & Harel Caperton, I. An expanded conception of game media literacy. American Educational Research Association Conference (May 2010).
- Hayes, E. et al. Diverse opportunities for learning in game-based fan communities. American Educational Research Association Conference (May 2010).
- Hayes, E. What can we learn from The Sims about inclusive game-based learning?. Handheld Learning 2009 (Oct 2009).
- Lammers, J., Lee, Y. & Hayes, E. The discourse of pedagogic practice in a game-based internet fan community. Language in the (New) Media: Technologies and Ideologies International Conference (Sep 2009).
- Hayes, E., Lammers, J. & Lee, Y. Online game fan communities as affinity spaces for diverse learners. 5th Annual Games, Learning & Society Conference (Jun 2009).
- Lammers, J., Lee, Y., & Hayes, E. Reading the game: Traditional and new literacy practices in The Sims 2. American Educational Research Association Conference (Apr 2009).
- Hayes, E. Reading, writing, and playing The Sims. Arizona Language and Literacy Annual Conference (Feb 2009).
- Hayes, E. Games, Communities, and Online Learning. Josses-Bass Online Teaching & Learning Conference (Oct 2008).
- Hayes, E., King, E, Johnson, B., & Lammers, J. The Sims 2 and Teen Second Life: Insights from Tech Savvy Girls, Year 2. 4th Annual Games, Learning & Society Conference (Jul 2008).
- Gee, J., Hayes, E., Games, I., Torres, R., & Squire, K. Gamestar Mechanic: Developing a Game Designer Discourse Through Play. 4th Annual Games, Learning & Society Conference (Jul 2008).
- Hayes, E. et al. New Perspectives on Learning Through (Game) Design. 2008 International Conference on the Learning Sciences (Jul 2008).
- Hayes, E., King, E. & Johnson, B. The Sims as a starting point for girls’ IT fluency. American Educational Research Conference (Mar 2008).
- Hayes, E. et al. Serious Games for Girls? Making and Learning with Games. American Educational Research Conference (Mar 2008).
- Games, I., Torres, R., & Hayes, E. The importance of design in learning through game design. American Educational Research Conference (Mar 2008).
- Hayes, E. et al. New Perspectives on Learning Through (Game) Design. American Educational Research Conference (Mar 2008).
- Gee, J.P. & Hayes, E. Games, Learning, and Beyond. Student Colloquia, Educational Technology Program, Arizona State University, Tempe, AZ (Feb 2008).
- Personnel Committee, Dept. of English, Member (2010 - Present)
- Journal of Virtual Worlds Research, consulting editor (2010 - Present)
- International Journal of Virtual and Personal Learning Environments, consulting editor (2009 - Present)
- Computers and Education, consulting editor (2009 - Present)
- Journal of Language, Identity, and Education, consulting editor (2009 - Present)
- DCI Personnel Committee, Member (2008 - Present)
- Games and Culture, consulting editor (2006 - Present)
- American Educational Research Association Conference - multiple divisions and SIGs, proposal reviewer (1995 - Present)
- Adult Basic Education and Literacy, editorial board (1993 - Present)
- Adult Education Quarterly, editorial board (1988 - Present)
- The 5th International Conference on the Foundations of Digital Games, Chair of Games and Learning Section (2009 - 2010)
- PhD Oversight Committee, Curriculum & Instruction, member (2008 - 2010)
- Personnel Committee, Dept. of Curriculum & Instruction, Member (2008 - 2009)
- AERA Division C: Learning & Instruction, proposal reviewer (2008)
- AERA SIG Adolescence and Youth Development, proposal reviewer (2008)