Vishnu Kakaraparthi
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699 South Mill Avenue 371DD BYENG Tempe, AZ 85281
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Mail code: 5506Campus: Tempe
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Student Information
Graduate StudentComputer Science
Ira A Fulton Engineering
Vishnu Prateek Kakarapathi is a Ph.D. candidate in Computer Science at Arizona State University, specializing in wearable AI, human activity recognition, health informatics, and generative AI. His doctoral work centers on PERACTIV, a wrist-centric system that leverages multi-modal sensing and explainable AI to advance personalized medication adherence monitoring. He has served as Co-PI on funded projects through the WearTech initiative and ASU’s Global Sport Institute, creating AI-driven tools for healthcare, sports analytics, and remote training.
Beyond health-focused AI, Vishnu works extensively with Generative AI, Retrieval-Augmented Generation (RAG), and multi-agent systems. His projects include AutoResumeGen, an intelligent resume generator powered by Crew AI and LangChain, and enterprise-ready GenAI pipelines developed during his internship at Boomi Inc. to automate documentation and real-time conversational systems. These contributions highlight his expertise in bridging applied LLMs, RAG-enabled workflows, and human-centered AI design.
Vishnu has published in international venues such as HCII and the International Conference on Smart Multimedia, and he is a co-inventor on a U.S. patent in human activity recognition. His work has earned recognition through ASU’s Graduate Teaching Excellence Award and Graduate Mentorship Award, alongside professional service as an editorial board member, program committee member, and reviewer for premier conferences and journals, including CHI, HRI, and TOMM.
His broader research interests lie at the intersection of wearable computing, generative AI, and human-computer interaction, with the goal of designing transparent, reliable, and socially impactful AI systems that advance both healthcare and human augmentation.
- Ph.D. in Computer Science, Arizona State University (in progress)
- M.S. in Computer Science, Arizona State University
- M.B.A., Quantic School of Business and Technology
- B.Tech. in Computer Science and Engineering, SRM University
- Human Activity Recognition (HAR)
- Wearable and wrist-centric AI systems
- Medication adherence and digital health informatics
- Generative AI (RAG pipelines, multi-agent systems, LangChain orchestration)
- Multi-modal sensor fusion (EEG, GSR, eye-tracking, motion sensors)
- Neuromorphic and edge AI systems
- Human-computer interaction (HCI) and affective computing
- Developed PERACTIV, a wrist-worn AI platform for personalized activity recognition and medication adherence monitoring.
- Designed GenAI workflows at Boomi, reducing documentation effort 10× and building real-time conversational AI with Chainlit and LangChain.
- Built AutoResumeGen, a multi-agent resume generation system integrating RAG, persona modeling, and interview simulation.
- Led neuromorphic anomaly detection at BrainChip, fall detection systems at Movement Interactive, and human-centered AI design at ASU labs.
- Published peer-reviewed papers in HCII and the International Conference on Smart Multimedia; co-inventor on a U.S. patent.
- Served as reviewer/committee member for CHI, HRI, ETRA, ICWSM, PacificVis, TOMM, and HCII.
- Striking the Privacy-Model Training Balance: A Case Study using PERACTIV Device, HCII 2024.
- Innovating Medication Adherence for Smart Cities: Leveraging PERACTIV and Automated Annotation Pipeline, International Conference on Smart Multimedia 2024.
- Wrist View: Understanding Human Activity Through Hand, HCII 2023.
- PERACTIV: Personalized Activity Monitoring – Ask My Hands, HCII 2022.
- Machine Learning Algorithm Hypothesis on Smart Gyroscopic Tuned Dampers for Earthquake Resistance Building, International Journal of Multidisciplinary Research and Development, 2015.
- U.S. Patent App. #20230324993 – A Hand-Directed System for Identifying Activities.
- Wearable AI & Health Informatics: Developed PERACTIV, a wrist-worn AI platform that integrates multi-modal sensing and explainable AI for medication adherence and activity recognition. Co-PI on WearTech and Global Sport Institute grants, creating tools for healthcare monitoring, sports training, and aging populations.
- Generative AI & Multi-Agent Systems: Designed enterprise GenAI pipelines during an internship at Boomi Inc., building RAG-enabled documentation automation and conversational AI with Chainlit and LangChain. Created AutoResumeGen, a multi-agent system using Crew AI and GPT-4o for personalized resume generation, critique, and interview simulation.
- Neuromorphic & Edge AI: Led anomaly detection research at BrainChip Inc., deploying quantized neuromorphic models for sensor-based monitoring and distracted driving detection (Mercedes-Benz Vision EQXX). Achieved 500× energy savings and real-time inference on AKD1000 chips.
- Human-Computer Interaction & Affective Computing: Collaborated with Adidas, Pizza Hut, and Edgenuity on user experience tools leveraging Tobii eye-tracking, EEG, GSR, and affective computing to model trust, motivation, and decision-making.
- Student Mentorship & Teaching Innovation: Supervised over 20 student researchers and capstone teams across interdisciplinary labs (CUbiC, iLUX, ANGLE). Recognized with ASU’s Graduate Mentorship Award and Graduate Teaching Excellence Award for instructional and leadership contributions.
Courses
2025 Fall
| Course Number | Course Title |
|---|---|
| FSE 100 | Introduction to Engineering |
2023 Fall
| Course Number | Course Title |
|---|---|
| FSE 100 | Introduction to Engineering |
2022 Fall
| Course Number | Course Title |
|---|---|
| FSE 100 | Introduction to Engineering |
2020 Fall
| Course Number | Course Title |
|---|---|
| FSE 100 | Introduction to Engineering |
| FSE 100 | Introduction to Engineering |