Profiles in "Learning Sciences" Expertise Area

  • Brian Nelson is professor and head of the Designing Equitable Learning, Teaching, and Assessment (DELTA) lab at ASU. His research focuses on immersive learning environments, and on K12 computer science and computational thinking.
  • Elisabeth Gee's recent research includes an investigation of game design as a means of promoting design thinking among children and families and a study of Mexican-American families' use of digital media for learning.
  • Gee has published widely in linguistics, psychology, the social sciences, and education. His most recent books have dealt with video games, language, and learning.
  • Restrepo is a professor of speech and hearing science and associate dean for research. Her research focuses on better understanding bilingual children’s language and literacy skills.
  • Chi is a cognitive and learning science researcher interested in active learning, defined as ways in which students engage with the learning materials.
  • Michelle Jordan's interdisciplinary research agenda focuses on peer interaction during the creative collaboration between students, students, and teachers, or members of work teams in formal and informal learning contexts.
  • Barab has a joint appointment in the School for the Future of Innovation in Society and Teachers College. He researches, design and publishes extensively on the challenges and opportunities of using games for impact.
  • Ruth Wylie is the assistant director of the Center for Science and the Imagination and an associate research professor in the Mary Lou Fulton Teachers College.
  • Shelly Hong's diverse professional experience includes instructional design, textbook development, and teaching English as a foreign language.
  • Steve Zuiker's research explores how to design activities, resources, and projects that interconnect classrooms and schoolyards, real-world settings and digital video games, and ultimately, educational practice and research.